In collaboration with the Design Team: early-stage explorations on sensing, perception, and interaction techniques for StandBy mode in iOS.
I'm a Computer Scientist and a Senior Manager at Apple. I lead the Perception and Interaction Engineering group under Machine Intelligence Neural Design (AIML). Our mission is to innovate and build differentiating experiences through research and development in multimodal machine learning with motion, vision, audio, and other sensors. Applications of our work include interactive technologies, health & fitness, and spatial computing experiences.
I completed my Ph.D. at Carnegie Mellon University's School of Computer Science, where I was a founding member of the Future Interfaces Group. Prior to Apple, I was a Google Ph.D. Fellow, a recipient of the Fast Company Innovation by Design Award, a Disney Imagineer, and a recipient of nine Best Paper Awards and Nominations at premier venues in human-computer interaction.I'm also an Affiliate Professor at Carnegie Mellon University's School of Computer Science and Human-Computer Interaction Institute. Last Fall (SY22-23), I gave guest lectures for 05-430 - Programming User Interfaces and 11-776 - On-Device Machine Learning at CMU, along with Debates in Design at UC-Berkeley (with Dr. Bjoern Hartmann). My CMU email is: firstname.lastname@example.org.